What an odd tourney. I played the worst I ever have, yet walk away from it with good feeling.
For a few games, rather for most of the tournament, it seemed that whenever I touched the disc, I turned it. During the Natty Bros game I think I touched it four times for four turns. Rather. Odd. For any competent frisbee player. This kind of error can be attributed to either a broken hand or head. I choose the latter. I guess I let the "pressure" get to me? Eh. Lost track of the team while finding countless ways to beat myself up. But once I found the team, I was playing just fine. Find the team, forget yourself, play great! Darkhorse X was behind 7-8 at the half, and we came back screaming 7-2 (14-10 X) to finish the game in a fervent manner. Fervent because I along with all of X started to emotionally invest themselves in the game. Emotionally invest meaning we screamed our asses off whenever good shit happened, demoralizing our opponents. But the screaming didn't just deflate the enemy, it pumped us up too. I got back to old form, catching w/o thinking, breaking IO low release flick. I even got to new form, bidding all over the place (albeit to no avail).
Personal Cons
- Let my "head" get to me
Personal Pros
- Was able to recover by the end of the tourney
I won't let my noodle get to me ever again. Only allowed to make that mistake once.
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Since the only other sophomore on the team was Tristan, imma only critique his janx.
Pros
- way to get open all over the place with truck. you are building a handler/receiver rapport with Andrew
- way to trust your instinct, from what you told me. you lamented that you didn't throw upfield more, but if its not there, why throw it? always...ALWAYS...go for the open shot, even if its a dump. I think you followed that rule closely this tournament.
- nice hammer, sorry I dropped it...tihtees
Cons
- need more spin/touch on your throws. this comes from practicing your throws super short range while concentrating on throwing the disc as slow as possible with as much spin as possible. side effect: hucks get a ton better.
- cutting in the vert was selfish at times, as in you cut from the stack wherever you wanted. granted there were a bunch of frozen frosh, but dont get in the habit. or do and we will adjust overtime to your style of play haha.
"or do and we will adjust overtime to your style of play haha."
ReplyDeleteErr, or not. Because then frosh never learn how to cut.
Conclusion:
Stupid freshmen.
@Sean
Already talked to you about my thoughts. Lemme know how it pans out.
Yeah man, try not to let things get to your head. It starts with practice. If you feel like you've made a mistake, (even if you know what you did wrong), go talk to someone who was watching. It'll reinforce what you need to do for next time and it'll help you concentrate. Anger is good, but getting down on yourself won't help at all. It's just ultimate after all. That being said, you've got a killer drive brah. Also, your throws are killer. Also! Keep laying out! Hell yeah!
ReplyDeleteAs for me, I know I need to keep working on my throws. They'll come in time as long as I keep working. Thanks for throwing with me over the weekend. Nothin like some berrrrs and a disc.
Cutting. Well the frosh dogs are improving. However, they still cut at the wrong times. I just felt like I had to initiate. I think instead of automatically assuming that the back of the stack is cutting first, we should designate WHO will initiate before the huck. It makes the first cut waaay less predictable... thoughts?
Tristan, do you mean before the pull?
ReplyDeleteIf so, then absolutely. Iku has a system called Jumbo/Tiny that indicates the cutter either at the back (or near the back) of the stack and tiny is the front of the stack. Basically this means that you can just call out to someone and they are the initiating cut.
Also, review Pigeon etc in a HO. I suggest running these plays, because first of all, you have a plan. And a plan is always good. ALSO, it teaches people how to cut and CREATE SPACE for others.
Remember *cutting* is not just about *you*.